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XR Development
Made SimpleMade Simple

Adamas provides core XR infrastructure and multiplayer systems for developers to create experiences without starting from scratch.

Robotics Solutions

Deploy robots today. Operate at scale.

Robotics services from first integration through ongoing field operations.
Integration & deployment
Teleoperation
Human intervention
Fleet operations
Explore Robotics Solutions
Operations / overview
Robotics Solutions
Ready
Robotics solutions overviewAdamas connects integration, teleoperation, intervention, and fleet operations through one robotics operations layer.ROBOT OPERATIONSPILOT TO FLEETINTEGRATE01 / ROBOT + XRTELEOPERATE02 / HUMAN CONTROLINTERVENE03 / REMOTE RECOVERYFLEET OPS04 / SUPERVISE + SCALEADAMASOPERATIONS LAYERDEPLOY / OPERATE / SUPPORTSERVICES ONLINE
Built-in XR Infrastructure

Build XR apps without rewriting the boilerplate

Developers can focus on app logic and experience design while Adamas handles shared runtime features like multiplayer sessions, avatars, locomotion, networking, and object interaction.
Traditional XR apps bundle avatars, locomotion, interaction, and multiplayer into every build.
Adamas turns that repeated stack into one runtime that can keep serving new applications.
The runtime process is shared with multiple XR apps, each focused only on the application logic.
Multiplayer by Default

Launch once. Use together across every headset

Adamas makes multiplayer XR part of the runtime, so when one user launches an app in a network session, it becomes available for all connected clients to use together.
A user launches an application inside a shared network session.
Adamas automatically opens the same application for the other connected clients.
Everyone can use the app together with application state being fully synchronized.
Modular App Runtime

Create Modular XR Projects That Can Run Together

With Adamas SDK, each application can be loaded into a shared XR environment, allowing separate apps to coexist instead of being locked into standalone experiences.
Many Projects, One Shared WorldRather than packaging every experience as a separate standalone application or isolated world, Adamas lets multiple projects run together in the same shared XR space.
Samples

Try Real XR Projects and Start Building Your Own

Explore samples in Adamas Hub

Sample projects will appear here as they are published.

View sample projects and build from the source

Adamas VR samples GitHub repository
Project Studio

Design Visually while Keep Your TypeScript Workflow

A visual editor for standard Node.js and TypeScript projects, enabling developers to set up scenes, manage assets, and package builds without giving up the normal TypeScript workflow.
Visual editor preview
Build visually on top of your existing TypeScript project structure.
TypeScript Workflow

Build Projects With the Tools Your Team Already Know

Teams can build XR projects with familiar web development workflows, helping developers move faster without learning a completely new XR stack.
Toolchain

Build Projects in TypeScript and Node.js

Write gameplay logic, services, and project code in standard TypeScript and run it on a normal Node.js stack from day one.
TypeScript
Node.js
Integration diagram showing Adamas connecting with external tools
Integration

Connect With Your Existing Tools

Install the Adamas SDK through npm and use it alongside the libraries, services, and SDKs your team already depends on.
Quick Start

Start Building in Minutes

Install the SDK, open the docs, and launch a sample project as your starting point.
Install SDK
npm install @adamasvr/sdk
Launch in XR
import { Project } from "@adamasvr/sdk";
import { projectBundle } from "adamasvr:editor";

Project.FromBundle(projectBundle).Launch(
	async (sceneGraph, project) => {},
);
Community

Stay Close to the Build

Get thoughtful updates on new releases, developer resources, and what the Adamas team is building next.
Product news, practical resources, and occasional demos. No noise.